Shadows part 1
Shadows are making their way slowly into jME. See below and note the self-shadowing... :)
(click image to see it in its full glory)

Labels: jMonkeyEngine
Updates and commentary from the depths of a 3d Java code spinner's mind.
Shadows are making their way slowly into jME. See below and note the self-shadowing... :)

Labels: jMonkeyEngine
Someone explain this to me. I caught a guy from another project stripping some jME code of its license and author tags and publicly called him on it. This person was someone I considered a friend or at least someone I was generally friendly with. Mostly because he reminds me a bit of myself at his age... Young, full of aplomb and naively optimistic and maybe a bit arrogant about my own abilities. Basically he refused to apologize or even see what was wrong with the situation and then privately we had the following conversation (I'll be nice and hide his identity):
Renanse: If you'd just apologized or something you could have saved a friendship.
Renanse: Good luck in the future.
"other guy": two words:
"other guy": "f***" (editor: censored here...)
"other guy": "off"
Renanse: Real classy
"other guy": thanks
"other guy": you yanks sure know how to ruin friendships
"other guy": being all superior and whatnot
Labels: Life
Finally after several weeks, I'm satisfied enough with the ThirdPerson control and camera system and its accompanying Editor to call it a 1.0 release. The editor is pretty cool (similar in form to the particle editor I did in the past) and "allows you to quickly configure in real time all of the options in [this system] and also immediately get a copy of the exact code required to bring your creation into your own app."


Labels: jMonkeyEngine